![]() ![]() )Ĭoming off Divinity OS and King's Bounty I hadn't expected to have an issue. but the first act being so "easy" lulled me into a false sense of security - the skill spec issues suddenly hit hard and fast with act 2.Ĭoming off Divinity OS and King's Bounty I hadn't expected to have an issue. Yeah, I'm certain part of my issue is simply not knowing what to build up first and being generally unfamiliar with The Dark Eye system. I always do this for longer games, mostly to be prepared in case some kind of bug or hardware malfunction messes up my current save. ![]() That way you won't have to start over from the beginning. Oh, one more important general tip: Try to always keep multiple save games, so you can go back to an older save if you feel like you've screwed up. I wasn't sure if this was possible during a playthrough, but I checked, and it seems you can change the difficulty level at any time. I always do this for longer games, mostly to be prepared in case some kind of bug or hardware malfunction messes up my current save.ĬharlesGrey: You seem to have figured this out yourself already, but I would suggest temporarily switching to Easy difficulty whenever you get stuck on a battle. ![]() Most heavy armor and weapons comes with some negative side effects, especially for magic users. Maybe you could also optimize the equipment of your characters. I find it also helps if you teach all of your magic users some healing spells, so you don't have to rely on potions all the time. How do you spend your experience points? Do you focus too much on attribute points? I'd say early on it's more effective to focus on your main attack skills & spells, so you deal more damage and reduce the risk of missed attacks. I just occasionally start a fight over, if I feel like I've made a really dumb mistake. I do think it's a fairly challenging game, and sometimes it can feel a bit unfair ( like the RNG is sometimes giving the AI an advantage ), but so far I didn't get stuck on any fights. )Īt this point I'm actually curious why the game is giving you so much trouble, as I just finished those arena fights myself recently, and completed them all on the first try. I loved the first game, and Its a pretty major thing to remove from the sequel, whether you think so or not.You seem to have figured this out yourself already, but I would suggest temporarily switching to Easy difficulty whenever you get stuck on a battle. It needs at least that much to make it a proper RPG to me. But what we did get was enough to attach me to my characters' story and want to play it through. It is fair to say we never got the creative freedom of say a Bioware game. I could make Naurim an archer in the first game if I really wanted, but he'd still always be Naurim. Being able to shift her stats around doesnt change the fact the person behind them is unchanging. I'd always be Cassia, the crazy lady in the iron mask. In two playthroughs of this game I'd be playing the same character with the same name and the same voice. All of which was put into my hands, which allows personal investment. Name, gender, voice, abilities, conversation choices. The heroes of my two playthroughs of the first game felt completely different to me. The personality/voice of the character in the first game was set in stone either way.Įxcept it wasn't. Originally posted by timmo:that doesnt make any sense. ![]()
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